Another crap week for new comics on Comixology, so time to dip into their weekly digital releases of classic comics and The Justice League of America #94 is a little gem of a comic and one that’s a key issue as it continues the revelation of the League of Assassins as a major part of the DC Universe, and who are now a major part of DC’s television adaptations, especially Arrow.
Also this is a big issue for Neal Adams fans as he drew the Deadman (DC superhero who happens to be a ghost that can possess anyone, even Superman or Batman) segments of this issue, with regular JLA artist of the time, Dick Dillin, drawing the rest of the story.
Dillin is one of the most underrated superhero comics artists of the 1960’s and 1970’s. Never flashy, never ostentatious but solid, reliable and with great storytelling which sounds like faint praise, but it isn’t. There’s far flashier artists working today who don’t have a tenth of Dillin’s storytelling talent.
It is however Neal Adams who is the Superstar artist popping up throughout the issue displaying the sort of work that redefined superhero art and broke the mould of endless Jack Kirby clones, though it did gives us years of Neal Adams clones.
The script by Mike Friedrich is again, good solid superheroics and typical of when DC started to adopt a more Marvel-esque style in writing. It isn’t spectacular, but he handles the archer,Merlyn the Magician well enough as something more than just a typical JLA villain of the time.
This is a little gem of an issue that acts as a fun wee JLA tale, as well as setting up years, in fact, decades, of Batman stories.
There’s also a pair of classic Golden Age Sandman and Starman stories which are charming, if somewhat more crude than I remember from reading this issue when I was much younger. Overall this is a classic bit of comics history that clunky in places manages to reflect the changes from the old reliable DC Comics to the new, exciting DC Comics by people like Neal Adams.